Ace Duties

Random Duty Generator

Recommended default starting duty (based on party size)

  • 2 Players: 20 Duty
  • 3 Players: 15 Duty
  • 4 Players: 10 Duty
  • 5 Players: 10 Duty
  • 6+ Players: 5 Duty
Click button below to generate a random duty
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Air Superiority

The Player Character knows that keeping the skies clear of enemies is often a deciding factor in achieving victory. PCs that pilot starfighters and airspeeders, operate ground-based anti-air emplacements, or even hold the reigns of a flying beast are all dedicated to providing close air support and top cover for ground forces, and denying the enemy the same advantage.


Intelligence

This PC knows that every victory hinges on having as much information as possible about the Empire's military disposition and assets. He is driven to gather information on the Empire whenever possible. Sometimes, this means something as bold as volunteering for a dangerous recon mission, but it also might just mean making one last pass over a target after a daring raid so the onboard astromech can record the enemy response.


Ground Superiority

No matter how good air support might be. battles are eventually decided on the ground. This PC knows that taking out enemy infantry and armor in combat from turrets, armored walkers and speeders, mechanized cavalry, and even traditional, mounted cavalry is what holds the line and wins the day. This PC is always on the lookout for key enemy ground assets to disable and destroy.


Personnel

While arms, equipment, and vehicles are vital to the Rebellion, they are worthless without brave Rebels willing to take them into battle against the Empire. This PC knows that the safety of his fellow Rebels is the best long-term strategy for victory against the Empire, and it is the spirit of brotherhood that keeps him invested in the fight. Aces with the Personnel Duty might volunteer for dangerous escort missions, emergency evacuations, or close air support in heavy fire zones. This PC refuses to leave anyone behind, and is often the first to volunteer to sacrifice himself if it means the rest of his team can safely escape.


Placard Hunter

This PC seeks out the most skilled and famous Imperials on the battlefield, and takes them out head on. These duels are often recorded and released on shadowfeeds as a part of Rebel propaganda efforts to showcase how vulnerable the Empire is to Rebel assaults. Whether the PC sees this Duty as a means of testing himself or a way to help larger Rebel efforts, he is likely to be seen abandoning his mission objectives if a tempting enough target is fleeing the scene.


Recruiting

The Rebellion cannot survive without a steady influx of new personnel, and Rebel Aces are the proverbial poster-children of the movement. This PC is always thinking of ways to bring talented beings to the cause, and is always on the lookout for potential recruits. This might mean going to backwater races and speaking with contestants, or freeing Imperial prisoners and convincing them to join up.


Resource Acquisition

Many Rebel strikes consist of launching a surprise attack, blasting every Imperial in sight, and then jumping out again. This PC knows that if there is a way to steal the Imperial assets instead of just destroying them, it makes for a much bigger Alliance victory. This PC is also always on the lookout for potential Rebel sympathizers who might not be ready to openly join the Rebellion, but are able to secretly funnel supplies and equipment to the cause.


Sabotage

This PC realizes that every Imperial asset destroyed is one that can't later be used against the Rebellion or innocent civilians. The overall strategy of the Rebellion relies on sabotage and raids, and this PC is fully committed to this plan of action. Whether or not to take another pass to hit one last secondary objective or target of opportunity is not even a question for this PC. Imperial troops without food, blaster gas. or supplies are easy pickings for the Rebels, and this PC aims to make the Empire as weak as possible.


Space Superiority

This PC is dedicated to taking out enemy starfighters, turrets, capital ships, and platforms. He knows that if the Rebels can showcase their strength in space combat, it could sway entire systems to their cause.


Tech Superiority

As a stick jockey, this PC knows that while having the best-trained crew is the most important thing, having that crew on the best combat platforms is a very close second. If not for Rebels focused on maintaining tech superiority, the Alliance never would have acquired X-wings, or created the A-wing or B-wing starfighters. These PCs are always looking to bring new designs, schematics, and the engineers that create them back to base.


Support

The Rebel Alliance succeeds because of teamwork. From a vehicle, Aces are able to support missions by providing escort, mission insertion and extraction, sensor data, communications, and more. This PC is devoted to helping his fellow Rebels achieve their Duties by providing whatever assistance they need. Although he may not get the same amount of reward or recognition as the people he is helping, the PC has many more opportunities than his allies do to fulfill his Duty to the Rebellion.