Hotshot

Of the 8 Career Skills, choose 4 to get a free rank. Of the 4 Specialization Skills, choose 2 to get a free rank.

Ace Career Skills: Astrogation, Cool, Gunnery, Mechanics, Perception, Piloting (Planetary), Piloting (Space) and Ranged (Light)

Hotshot Specialization Skills: Cool, Coordination, Piloting (Planetary) and Piloting (Space)

Where the Ace Pilot uses hard-won skill, technique, and by-the-book tactics, the Hotshot is naturally gifted, overly aggressive, and makes the rest up as he speeds along. For the Hotshot, risk-taking isn't just a style of flying, it's a way of life. You can always depend on a Hotshot to go for it when he sees an opportunity to achieve a goal. There are few things in the galaxy more impressive than watching a Hotshot when everything is going his way. though it's best to switch channels on the comms, because the only thing a Hotshot likes more than his own flying is bragging about it afterward.

The Rebellion has a nearly endless supply of new Hotshot bush pilots accustomed to racing T-16s on their backwater homeworlds, but very few Hotshot veterans. These courageous freedom fighters prefer improvisation to careful planning, much to their commanders' chagrin. Those Hotshots whose luck never seems to run out quickly become heroes and legends to the rank and file of the Rebel Alliance.

The Hotshot keeps his head in the face of overwhelming odds, and has a great degree of control over his chosen vehicle. Finesse and precision flying, combined with the Hotshot's unrestrained bravery, mean that Hotshots prefer to go after the toughest or biggest groups of enemies first, diving headlong into the thickest part of the battle.

The Hotshot is all about taking the big risks, both in combat and in life. He rarely considers the consequences or the alternatives. When he sees a chance, he takes it without blinking. This unpredictable and often irrational behavior, combined with the raw talent and control a Hotshot has in the cockpit, makes him a lethal adversary. Of course, there is no reward without risk, and sometimes the Hotshot risks too much. If not for the support of their allies, most Hotshots would probably have died a dozen times over.

The Rebellion usually puts Hotshots through their paces in simulators before letting them get into a real fight. However, the Rebels can't afford to keep their best combat Aces sidelined for long. Command usually assigns Hotshots to X-wing or A-wing squadrons, or to other light, maneuverable vehicles that take full advantage of a Hotshot's preternatural skill. Veteran Hotshots are usually retired once their value as a symbol eclipses whatever good they might do on the battlefield. High Command often parades them around on low-risk, high-visibility missions, or transfers them to training commands.

Any group can benefit from the honed dogfighting skills of a Hotshot. However, despite the Hotshot's predilection for flying into combat ahead of his squadron, he works best when he has a team not far behind, cleaning up whatever enemies the Hotshot misses. A vehicle formation with a Hotshot in the lead usually results in a costly engagement for the enemy, as long as the Hotshot's luck holds out.

Potential Backgrounds

  • Entertainer: Hotshots are the daredevils of the flying world, performing stunts where safety margins can't be managed and the risk of injury (and even death) is high. Still, Hotshots are some of the biggest attractions at many entertainment venues, sometimes even famous enough to headline entire events. Of all the pilots with an entertainment background, Hotshots make the transition to combat flying most easily, thanks to their routine habit of staring death in the face.

  • Prototype Tester: Hotshot prototype testers often accept the most dangerous jobs. This means being the first to operate the most unorthodox and experimental vehicles, or testing under the most dangerous conditions. The Rebel Alliance often asks Hotshots with this sort of experience to perform initial combat testing on experimental starfighters and airspeeders.

  • Bush Pilot: Hotshots are the reason half the galaxy mispronounces "bush pilot" as "brash pilot." Hotshots are thrill-seekers risking the family speeder on wild stunts to impress their friends or to alleviate the monotony of farm life. Hotshots recruited to the Rebel Alliance often bite off more than they can chew, but their pride compels them to follow through on their boasts, even after they realize the danger involved.

  • Clone Wars Veteran: Hotshots rarely survived for long during the Clone Wars, but those who did became legends with reputations of heroism and bravery in the face of overwhelming odds. The more famous of these pilots remain under Imperial Intelligence and ISB surveillance to ensure they don't come out of retirement for the wrong side. The defection of Clone Wars Hotshot Ace Aron Onstall caused a public relations nightmare for the Empire, and created a very public uprising in the Atrivis sector.

  • Imperial Defector: Hotshots frequently wash out of the Imperial Academy, thanks to their natural inclination to ignore regulations when they get in the way of their egos. A Hotshot's complete disregard for rules often grinds against his superiors' need for discipline, eventually driving him straight into the Rebellion or the brig.

  • Criminal: Hotshots always push their luck and as such have little respect for the law, or at least for the law catching them. The Hotshot mentality is prevalent among criminals, and even more so among Imperial prisoners. Still, with a little training and guidance from the Rebellion, criminal Hotshots can make valuable additions to the Rebel Alliance.