Advocate

Of the 8 Career Skills, choose 4 to get a free rank. Of the 4 Specialization Skills, choose 2 to get a free rank.

Diplomat Career Skills: Charm, Deception, Knowledge (Core Worlds), Knowledge (Lore) Knowledge (Outer Rim), Knowledge (Xenology), Leadership and Negotiation

Advocate Specialization Skills: Coercion, Deception Negotiation and Vigilance

The Advocate is all about acting subtly through others, offering guidance and aid to friends and manipulating enemies into exposing their own weaknesses. Great comrades and terrible foes, the best Advocates know exactly when to use which set of skills. Advocates can stand on their own as social characters, and are exceptionally effective when collaborating with Agitators, Ambassadors, or other charismatic characters who draw attention to themselves. By staying on the fringes of the limelight, guiding friends and manipulating enemies, Advocates can often do their best work.

Not all politicians contribute to the cause through stirring speeches to win the hearts and minds of the public. Part political strategist and part counselor, the Advocate uses argumentation and insight to expose the flaws in political opponents and accentuate the best qualities of allies. A skilled Advocate turns the words of a foe back upon him or rephrases a friend’s thoughtless comment, casting it in a positive light. Backed by an Advocate, even a political novice can become a force to be reckoned with, and a truly skilled politician can soar to untold heights of power and influence.

Their skills reflect an Advocate’s need to remain alert at all times, and his tendency to undertake tasks others might find onerous or unethical. Vigilance helps an Advocate determine when a situation is growing dangerous, while Coercion is crucial to badgering opponents into backing down once the Advocate has the right piece of evidence in hand.

Advocates approach the negotiation table in several different ways. Some seek to act entirely behind the scenes, writing speeches or giving guidance to assist more personable politicians. Others hurl themselves into the fray, undermining opponents with a solidly constructed argument or strengthening the rhetoric of political allies by subjecting it to the harshest scrutiny. A good Advocate can be a trusted mentor or a hated rival, and a great Advocate knows how to be either one as the situation demands.

Advocates work best within a group, either backing up a skilled speaker or elevating a less experienced but more personable character to act as the faction’s public face. While an Advocate can apply pressure effectively, his greatest potential is in the role of a mentor or manipulator, directing other, more visible actors.

A veteran Diplomat might want to take Advocate as a second specialization after investing heavily in interpersonal skills, combining the rhetorical skills of another specialization with the Advocate’s emphasis on applying pressure to get results. Alternatively, a Soldier, Spy, or other character with a more combat-oriented focus might find the Advocate helpful as a secondary specialization, enabling that character to more effectively contribute to social encounters.

An Advocate benefits greatly from a high Cunning or Willpower characteristic. One who invests in both can be extremely flexible in social situations, filling the role of mentor, manipulator, mediator, or attack dog as the circumstances of the negotiation require. Whatever skills the character wields to this end, a good Advocate gets results above all.

Potential Backgrounds

  • Imperial Outcast: The Empire’s political games can rapidly turn deadly. Advocates from this background might have left the Empire not for moral reasons, but because they had no choice. An Imperial advisor might not be the Rebel Alliance’s first choice among recruits, but such an individual can be useful, offering insight into the Empire’s strategies or willingly using tactics that idealists reject.

  • Minority Voice: Advocates often fit well into the role of minority voice, whether this means working as political advisors to those with the power to help the oppressed or as lawyers, using the legal system to defend the rights of the group. Advocates who have acted in this capacity usually know the relevant laws backward and forward, and can use them to their advantage at every opportunity.

  • Industrialist: From Coruscant to the Corporate Sector to Hutt Space, contracts are undeniably important, and it falls to Advocates to draft these covenants. The skills of a corporate lawyer can be of inestimable value to the Alliance to Restore the Republic, as it must maintain complex contracts with corporations, banks, and other financial entities across the galaxy.

  • Dissident Artist: Many of the galaxy’s greatest artists work entirely unseen, helping to refine and promote the work of more visible individuals Advocates who have been artists might have served as producers or mentors, directing new talent and quietly shaping the face of art across the galaxy without ever garnering attention.